![]() The speed advantage is gained by using the Embree ray tracing kernels from Intel. Arbitrary output image resolution (as soon as it fits to CPU RAM)Ĭorona is a fast GI renderer currently in development. Bump mapping can be applied on top of displacement mapping Fully interactive Max plugin which reacts to modelling activity while the image is rendered AOVs/Render passes infrastructure to generate them all in parallel Light sources with assignment to different layers of materials Powerful Standard CentiLeo Material with 2 reflection lobes and Multi Material container Fast support of dynamic scenes and interactive modelling Specific Metropolis sampler with firefly killer Out-of-core geometry (supports many polygons) TopĬentiLeo is a GPU renderer (CUDA based) that supports out-of-core caching of geometry and textures, which means that your scene doesn't need to fit in the GPU RAM.
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